• TwilightVulpine
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    39 months ago

    That’s a good alternative, but sometimes the issue with picking a different game that is suited for that one thing is that you want your game to do more than one thing.

    Every other time I pull a PbtA game I end up banging against the walls of the genre and walking into the barren uncodified void of “I dunno, I guess you just do it”.

    So fuck it, we Homebrew!

    • @entropicdrift@lemmy.sdf.org
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      49 months ago

      For more complex games like what you’re describing, I’m a big fan of generic systems like Savage Worlds, where it’s intentionally made to potentially handle anything

      • TwilightVulpine
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        29 months ago

        True, Savage Worlds is a good option for a more flexible game, as well as Fate.

    • @shani66
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      39 months ago

      And that’s a major issue with 5e too? 5e is very clearly designed to do one singular thing; dungeon crawl, and I’d argue it doesn’t do it that well either. There are plenty of actual generic ttrpgs out there you can use, like GURPS (literally Generic Universal RolePlay System) or even besm if that’s your thing.